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Illustration | 2024

Wildcraft case study.

Client
Wildcraft Outdoor
Year
2024
Role
Illustration Lead
Category
Illustration

The brief.

The problem. An outdoor gear brand wanted illustration that didn't fall into the camping-cliché zone — pine trees, mountains, bears — while still feeling earned and rooted in the outdoors.

The solution. We built a botanical illustration system around amber-on-ink leafwork and stylised flora, then extended it to limited-edition apparel, packaging stamps, and a campaign film title card.

"Every illustration feels like a piece of artwork we'd hang on the wall. The pattern system has been our most loved seasonal asset."- Anaya R., Creative Director
How it came together

The process.

Three phases. No hand-waving. Here is how the work actually got made.

Step 01

Discover

Deep-dive sessions, audience research, and a clear-eyed audit of what was working and what was not.

Step 02

Concept

Multiple directions explored in parallel - typography, palette, mark variations - then narrowed to one.

Step 03

Build

Production-grade systems, asset libraries, and the toolkit the in-house team uses every day after launch.

Results

What happened.

Numbers from inside the first months of the relaunch. Not vanity - actual business outcomes.

+86%
Merch sell-through
Limited edition tees + caps sold out in 11 days.
2.1M
Campaign reach
On the seasonal launch film and stills.
24
Custom illustrations
From the first system delivery.